This book constitutes the refereed proceedings of the Computer Games Workshop, CGW 2013, held in Beijing, China, in August 2013, in conjunction with the Twenty-third International Conference on Artificial Intelligence, IJCAI 2013. The 9 revised full papers presented were carefully reviewed and selected from 15 submissions. The papers cover a wide range of topics related to computer games. They discuss six games that are played by humans in practice: Chess, Domineering, Chinese Checkers, Go, Goofspiel, and Tzaar. Moreover, there are papers about the Sliding Tile Puzzle, an application, namely, Cooperative Path-Finding Problems, and on general game playing.
Produkteigenschaften
- Artikelnummer: 9783319054278
- Medium: Buch
- ISBN: 978-3-319-05427-8
- Verlag: Springer International Publishing
- Erscheinungstermin: 10.04.2014
- Sprache(n): Englisch
- Auflage: 2014
- Serie: Communications in Computer and Information Science
- Produktform: Kartoniert
- Gewicht: 236 g
- Seiten: 133
- Format (B x H x T): 155 x 235 x 9 mm
- Ausgabetyp: Kein, Unbekannt