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Entertainment Computing - ICEC 2015

14th International Conference, ICEC 2015, Trondheim, Norway, September 29 - Ocotober 2, 2015, Proceedings

Medium: Buch
ISBN: 978-3-319-24588-1
Verlag: Springer International Publishing
Erscheinungstermin: 23.09.2015
Lieferfrist: bis zu 10 Tage

This book constitutes the refereed proceedings of the 14th International Conference on Entertainment Computing, ICEC 2015, held in Trondheim, Norway, in September/October 2015.

The 26 full papers, 6 short papers, 16 posters, 6 demos and 6 workshops/tutorial descriptions presented were carefully reviewed and selected from 106 submissions. The multidisciplinary nature of Entertainment Computing is reflected by the papers. They focus on computer games; serious games for learning; interactive games; design and evaluation methods for Entertainment Computing; digital storytelling; games for health and well-being; digital art and installations; artificial intelligence and machine learning for entertainment; interactive television and entertainment.


Produkteigenschaften


  • Artikelnummer: 9783319245881
  • Medium: Buch
  • ISBN: 978-3-319-24588-1
  • Verlag: Springer International Publishing
  • Erscheinungstermin: 23.09.2015
  • Sprache(n): Englisch
  • Auflage: 1. Auflage 2015
  • Serie: Information Systems and Applications, incl. Internet/Web, and HCI
  • Produktform: Kartoniert
  • Gewicht: 8949 g
  • Seiten: 583
  • Format (B x H x T): 155 x 235 x 33 mm
  • Ausgabetyp: Kein, Unbekannt
Autoren/Hrsg.

Herausgeber

Computer games.- Serious games for learning.- Interactive games.- Design and evaluation methods for Entertainment Computing; Digital storytelling.- Games for health and well-being.- Digital art and installations; Artificial intelligence and machine learning for entertainment.- Interactive television and entertainment.