Verkauf durch Sack Fachmedien

Lárusdóttir / Naqvi / Sauer

Human-Centered Software Engineering

10th IFIP WG 13.2 International Working Conference, HCSE 2024, Reykjavik, Iceland, July 8-10, 2024, Proceedings

Medium: Buch
ISBN: 978-3-031-64575-4
Verlag: Springer Nature Switzerland
Erscheinungstermin: 02.07.2024
Lieferfrist: bis zu 10 Tage

This book constitutes the refereed proceedings of the 10th IFIP WG 13.2 International Working Conference on Human-Centered Software Engineering, HCSE 2024, held in Reykjavik, Finland, during Iceland, July 8–10, 2024.

The 11 full papers with 5 poster, 4 demos and 3 PhD forum papers were carefully selected from 36 submissions. HCSE 2024 conference and papers focused on recurring topics such as innovative methods for human-centered and participatory design and software engineering, modeling approaches, usable security, and the balancing of multiple properties in the development, but also on emerging areas like immersive environments and augmented/virtual/mixed reality, low-code development and human-centered AI. 


Produkteigenschaften


  • Artikelnummer: 9783031645754
  • Medium: Buch
  • ISBN: 978-3-031-64575-4
  • Verlag: Springer Nature Switzerland
  • Erscheinungstermin: 02.07.2024
  • Sprache(n): Englisch
  • Auflage: 2024
  • Serie: Lecture Notes in Computer Science
  • Produktform: Kartoniert
  • Gewicht: 528 g
  • Seiten: 332
  • Format (B x H x T): 155 x 235 x 19 mm
  • Ausgabetyp: Kein, Unbekannt
Autoren/Hrsg.

Herausgeber

.- Full Research Papers.

.- Accessibility Knowledge Viewed Through the Lens of the Stakeholders.

.- CM-DIR: A method to Support the Specification of the User’s Dynamic Behavior in Recommender Systems.

.- Facilitating Development of Accessible Web Applications.

.- GaLaPaGoS: A Design Pattern for Sustainability of ICT Interactive Software and Services.

.- Prototyping Cross-Reality Escape Rooms.

.- What is Needed to Apply Sentiment Analysis in Real Software Projects: A Feasibility Study in Industry.

.- Late-Breaking Results.

.- Allowing for Secure and Accessible Authentication for Individuals with Disabilities of Dexterity.

.- Defining Software Company’s KPIs from Customers’ and Employees’ Perspectives.

.- Ensuring Usable Cybersecurity for All: A Systematic Literature Review.

.- Evaluating Learning Experiences - Comparison of Two Student Feedback Methods.

.- Interaction Techniques for Remote Maintenance in an AR Shared Environment.

.- PhD Student Discussion Forum.

.- A Critical Examination of UCD4D Studies.

.- InterView: a System to Support Interaction-Driven Visualization Systems Design.

.- User-Centred Design: Experiences from Toolbox-Based Learning.

.- Posters.

.- A Survey of Natural Language-Based Editing of Low-Code Applications Using Large Language Models.

.- Enhancing Mobile Game Accessibility: Guidelines for Users with Visual and Dexterity Dual Impairments.

.- Exploratory Study on Sustainability in Agile Software Requirements.

.- Intuitiveness and Trustworthiness of AI-powered Interfaces for Neurological Diagnosis - Preliminary Results.

.- Medical-Domain-Expert-Centered AI-Assisted Digitized Histopathology Education Tool.

.- Demos.

.- A Preliminary User Interface for Software Vendor Analysis and Selection Tool.

.- Developing a VR Factory Walkthrough for Use in Schools.

.- End-User Development of Oracle APEX Low-Code Applications using Large Language Models.

.- InterView: a System to Support Interaction-Driven Visualization Systems Design.