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Claiborne

Media Servers for Lighting Programmers: A Comprehensive Guide to Working with Digital Lighting

Medium: Buch
ISBN: 978-0-415-72189-9
Verlag: ROUTLEDGE
Erscheinungstermin: 27.02.2014
Lieferfrist: bis zu 10 Tage

Media Servers for Lighting Programmers is the reference guide for lighting programmers working with media servers – the show control devices that control and manipulate video, audio, lighting, and projection content that have exploded onto the scene, becoming the industry standard for live event productions, TV, and theatre performances. This book contains all the information you need to know to work effectively with these devices, beginning with coverage of the most common video equipment a lighting programmer encounters when using a media server - including terminology and descriptions - and continuing on with more advanced topics that include patching a media server on a lighting console, setting up the lighting console for use with a media server, and accessing the features of the media server via a lighting console. The book also features a look at the newest types of digital lighting servers and products.
This book contains:

Never-before-published information grounded in author Vickie Claiborne’s extensive knowledge and experience

Covers newest types of digital lighting servers and products including media servers, software, and LED products designed to be used with video

Companion website with additional resources and links to additional articles on PLSN


Produkteigenschaften


  • Artikelnummer: 9780415721899
  • Medium: Buch
  • ISBN: 978-0-415-72189-9
  • Verlag: ROUTLEDGE
  • Erscheinungstermin: 27.02.2014
  • Sprache(n): Englisch
  • Auflage: Neuausgabe 2014
  • Produktform: Kartoniert
  • Gewicht: 680 g
  • Seiten: 248
  • Format (B x H x T): 191 x 233 x 20 mm
  • Ausgabetyp: Kein, Unbekannt
  • Nachauflage: 978-0-367-41531-0
Autoren/Hrsg.

Autoren

TABLE OF CONTENTS
INTRODUCTION: WHAT IS A MEDIA SERVER?
A BIT ABOUT ME
CHAPTER 1: HOW DID WE GET HERE? A BRIEF LOOK AT THE BEGINNINGS
OF DIGITAL LIGHTING
CHAPTER 2: WHY DO LDS WANT TO CONTROL VIDEO FROM A LIGHTING
CONSOLE?
CHAPTER 3: CONVERGENCE & THE ROLE OF THE LIGHTING PROGRAMMER
CHAPTER 4: GETTING FAMILIAR WITH HARDWARE
CHAPTER 5: WHAT DOES THAT PIECE OF EQUIPMENT DO?
CHAPTER 6: PROGRAMMING A MEDIA SERVER FROM A LIGHTING
CONSOLE
CHAPTER 7: IT'S ALL ABOUT THE CONTENT
CHAPTER 8: OPTIMIZING CONTENT PLAYBACK FROM THE CONSOLE
CHAPTER 9: CONTENT GONE WILD: UNEXPECTED PLAYBACK RESULTS
CHAPTER 10: VIDEO EDITING APPLICATIONS
CHAPTER 11: VIDEO COPYRIGHT LAWS
CHAPTER 12: PREPARING FOR A SHOW
CHAPTER 13: NETWORKING SERVERS
CHAPTER 14: STREAMING VIDEO
CHAPTER 15: MANAGING CONTENT ACROSS MULTIPLE OUTPUTS
CHAPTER 16: CREATIVE RASTER PLANNING
CHAPTER 17: SYNCHRONIZING FRAMES
CHAPTER 18: 3D OBJECTS
CHAPTER 19: MULTI-DIMENSIONAL CONTROLS
CHAPTER 20: PIXEL MAPPING
CHAPTER 21: USING AUDIO WITH MEDIA SERVERS
CHAPTER 22: TIMECODE, MIDI, AND TOUCH OSC
CHAPTER 23: THE EVOLUTION OF SERVERS
CHAPTER 24: INSIDE A VIRTUAL ENVIRONMENT
CHAPTER 25: DMX CONTROLLED DIGITAL LIGHTING
CHAPTER 26: LED DISPLAY DEVICES
CONCLUSION: EMBRACING NEW TECHNOLOGY
APPENDIX A: PREPPING FOR A SHOW: NYE LAS VEGAS
APPENDIX B: COMMON TROUBLESHOOTING
APPENDIX C: GLOSSARY
APPENDIX D: DIGITAL LIGHTING, CONSOLES, AND MEDIA SERVERS