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Playable Cities

The City as a Digital Playground

Medium: Buch
ISBN: 978-981-10-1961-6
Verlag: Springer
Erscheinungstermin: 24.10.2016
Lieferfrist: bis zu 10 Tage

This book addresses the topic of playable cities, which use the ‘smartness’ of digital cities to offer their citizens playful events and activities. The contributions presented here examine various aspects of playable cities, including developments in pervasive and urban games, the use of urban data to design games and playful applications, architecture design and playability, and mischief and humor in playable cities.
The smartness of digital cities can be found in the sensors and actuators that are embedded in their environment. This smartness allows them to monitor, anticipate and support our activities and increases the efficiency of the cities and our activities. These urban smart technologies can offer citizens playful interactions with streets, buildings, street furniture, traffic, public art and entertainment, large public displays and public events.


Produkteigenschaften


  • Artikelnummer: 9789811019616
  • Medium: Buch
  • ISBN: 978-981-10-1961-6
  • Verlag: Springer
  • Erscheinungstermin: 24.10.2016
  • Sprache(n): Englisch
  • Auflage: 1. Auflage 2017
  • Serie: Gaming Media and Social Effects
  • Produktform: Gebunden, HC runder Rücken kaschiert
  • Gewicht: 5207 g
  • Seiten: 253
  • Format (B x H x T): 160 x 241 x 20 mm
  • Ausgabetyp: Kein, Unbekannt
Autoren/Hrsg.

Herausgeber

Introduction to Playable Cities.- Creative Tourism, Social Tourism and Playful Smart Cities.- Playful Urban Interventions.- Game Engine in Urban Planning and Citizen Participation.- Thirdplaceness.- Mischief Humor in Playable Cities.- Digital Cartography for Playable Cities.- Development of Pervasive Games.- Urban Game: Operation Noose.- Engaging with the City through Urban Data Games.- Experimentation and Playfulness.