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C++17 Quick Syntax Reference

A Pocket Guide to the Language, APIs and Library

Medium: Buch
ISBN: 978-1-4842-3599-7
Verlag: Apress
Erscheinungstermin: 30.03.2018
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This quick C++17 guide is a condensed code and syntax reference to the popular programming language, fully updated for C++17. It presents the essential C++ syntax in a well-organized format that can be used as a handy reference.
In the C++17 Quick Syntax Reference, you will find short, simple, and focused code examples. This book includes a well laid out table of contents and a comprehensive index allowing for easy review. You won’t find any technical jargon, bloated samples, drawn out history lessons, or witty stories in this book. What you will find is a language reference that is concise, to the point and highly accessible. The book is packed with useful information and is a must-have for any C++ programmer.
What You'll Learn - Use template argument deduction for class templates

- Declare non-type template parameters with auto-folding expressions and auto deduction from braced-init-list

- Apply lambdas and lambda capture by value

- Work with inline variables, nested namespaces, structured bindings, and selection statements with initializer

- Use utf-8 character literals

- Carry out direct-list initialization of enums

- Use these new C++17 library features or class templates from std:variant, optional, any, string_view, invoke, apply and more

- Do splicing for maps and sets, also new to C++17

Who This Book Is For
Experienced C++ programmers. Additionally, this is a concise, easily-digested introduction for other programmers new to C++.


Produkteigenschaften


  • Artikelnummer: 9781484235997
  • Medium: Buch
  • ISBN: 978-1-4842-3599-7
  • Verlag: Apress
  • Erscheinungstermin: 30.03.2018
  • Sprache(n): Englisch
  • Auflage: 3rd Auflage
  • Produktform: Kartoniert
  • Gewicht: 326 g
  • Seiten: 186
  • Format (B x H): 155 x 235 mm
  • Ausgabetyp: Kein, Unbekannt
  • Vorauflage: 978-1-4842-1726-9
  • Nachauflage: 978-1-4842-5994-8
Autoren/Hrsg.

Autoren

1. HelloWorld
2. Compile and Run

3. Variables

4. Operators

5. Pointers

6. References

7. Arrays

8. String

9. Conditionals

10. Loops

11. Functions

12. Class

13. Constructor

14. Inheritance

15. Overriding

16. Access Levels

17. Static

18. Enum

19. Struct and Union

20. Operator Overloading

21. Custom Conversions

22. Namespaces

23. Constants

24. Preprocessor

25. Exception Handling

26. Type Conversions

27. Smart Pointers

28. Templates

29. Headers