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Python. An Introduction to Programming

Medium: Buch
ISBN: 978-1-68392-624-5
Verlag: Mercury Learning and Information
Erscheinungstermin: 16.04.2021
Lieferfrist: bis zu 10 Tage

Learn programming concepts using Python 3 as the target language. As Python is the language of choice for basic game development, this book is also perfect for beginning game designers. Covering basic computer concepts such as loops, strings, functions, files, graphics, multimedia, algorithms, classes, writing code, etc, the accompanying companion files also provide source code, solved programming exercises, projects, game demos and figures from the text.


Produkteigenschaften


  • Artikelnummer: 9781683926245
  • Medium: Buch
  • ISBN: 978-1-68392-624-5
  • Verlag: Mercury Learning and Information
  • Erscheinungstermin: 16.04.2021
  • Sprache(n): Englisch
  • Auflage: 2. Auflage 2021
  • Produktform: Kartoniert, Paperback
  • Gewicht: 1275 g
  • Seiten: 572
  • Format (B x H x T): 178 x 229 x 32 mm
  • Ausgabetyp: Kein, Unbekannt
Autoren/Hrsg.

Autoren

0: Modern Computers
1: Computers and Programming
2: Repetition
3: Sequences
4: Functions
5: Files
6: Classes
7: Graphics
8: Manipulating Data
9: Multimedia
10: Basic Algorithms
11: Programming for the Sciences
12: How to Write Good Programs
13: Communicating with the Outside World
14: Parsing
15: Communicating Using Graphics
Index