This book explores the use of Blockchain and smart contract technologies to develop new ways to finance independent films and digital media worldwide. Using case studies of Alibaba and in-depth, on-set observation of a Sino-US coproduction, as well as research collected from urban China, Hong Kong, Europe, and the USA, Online Film Production in China Using Blockchain and Smart Contracts explores new digital platforms and what this means for the international production of creative works. This research assesses the change in media consciousness from young urban audiences, their emergence as a potential participative and creative community within dis-intermediated, decentralised and distributed crowdfunding and crowdsourcing models. This research proposes solutions on how these young emerging local creative talents can be identified and nurtured early on, particularly those who now produce creative and artistic audiovisual content whether these works are related to film, Virtual Reality (VR), video game, graphic novels, or music. Ultimately, a new media content finance and production platform implementing blockchain is proposed to bring transparency in the film sector and open doors to emerging artists in digital media.
Appropriate for both professionals and academics in the film industry as well as computer science.
Produkteigenschaften
- Artikelnummer: 9783030024673
- Medium: Buch
- ISBN: 978-3-030-02467-3
- Verlag: Springer International Publishing
- Erscheinungstermin: 15.03.2019
- Sprache(n): Englisch
- Auflage: 1. Auflage 2019
- Serie: International Series on Computer, Entertainment and Media Technology
- Produktform: Gebunden
- Gewicht: 893 g
- Seiten: 460
- Format (B x H x T): 160 x 241 x 32 mm
- Ausgabetyp: Kein, Unbekannt
Themen
- Mathematik | Informatik
- EDV | Informatik
- Professionelle Anwendung
- Web Graphik & Design, Web-Publishing
- Mathematik | Informatik
- EDV | Informatik
- Professionelle Anwendung
- Web Graphik & Design, Web-Publishing
- Sozialwissenschaften
- Medien- und Kommunikationswissenschaften
- Kommunikationswissenschaften
- Digitale Medien, Internet, Telekommunikation
- Geisteswissenschaften
- Theater- und Filmwissenschaft | Andere Darstellende Künste
- Filmwissenschaft, Fernsehen, Radio
- Filmproduktion, Filmtechnik
- Geisteswissenschaften
- Theater- und Filmwissenschaft | Andere Darstellende Künste
- Filmwissenschaft, Fernsehen, Radio
- Filmproduktion, Filmtechnik