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Interactive C

Fundamentals, Core Concepts and Patterns

Medium: Buch
ISBN: 978-1-4842-3338-2
Verlag: Apress
Erscheinungstermin: 13.12.2017
Lieferfrist: bis zu 10 Tage

Discover object-oriented programming with core concepts of C# in this unique tutorial. The book consists of four major sections which cover 15 core topics - nine of them are dedicated to object-oriented programming, five of them are dedicated to advanced concepts of C#, and one of them is dedicated to design patterns, with coverage of three Gang of Four design patterns with C# implementations. Finally,  Interactive C#  contains an FAQ section to cover all of these topics.

This book uniquely presents a two-way discussion between a teacher and students. So, with this book you will have the feel of learning C# in a classroom environment or with your private tutor. Your teacher will discuss the problems/topics and ask you questions; at the same time, counter questions are provided to clarify points where necessary.

What You Will Learn

  • Become proficient in object-oriented programming
  • Remake yourself as a great C# programmer
  • Test your skills in C# fundamentals
  • Use Visual Studio to write, compile and execute your code
Who This Book Is For

Programmers who want to understand the concepts and implementation of object-oriented programming in C#.


Produkteigenschaften


  • Artikelnummer: 9781484233382
  • Medium: Buch
  • ISBN: 978-1-4842-3338-2
  • Verlag: Apress
  • Erscheinungstermin: 13.12.2017
  • Sprache(n): Englisch
  • Auflage: 1. Auflage 2017
  • Produktform: Kartoniert, Paperback
  • Gewicht: 1009 g
  • Seiten: 494
  • Format (B x H x T): 178 x 254 x 29 mm
  • Ausgabetyp: Kein, Unbekannt
Autoren/Hrsg.

Autoren

Chapter 1: Object Oriented Programming Concepts.- Chapter 2. Class and Objects.- Chapter 3. The concept of inheritance.- Chapter 4. Inheritance in depth.- Chapter 5. Interfaces,- Chapter 6. Properties.- Chapter 7. Important comparisons,- Chapter 8.- OOPs concepts revisited.- Chapter 9. Consult with the experts.- Chapter 10. Exceptions.- Chapter 11. Disposals through garbage collections.- Chapter 12. Generics[25-30].- Chapter 13. Flexibilities with anonymous methods.- Chapter 14.Become a hero in the real world.- Chapter 15. Winning notes and the road ahead.