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Szewczyk / Kaštelan / Sruk

Embedded Engineering Education

Medium: Buch
ISBN: 978-3-319-27539-0
Verlag: Springer International Publishing
Erscheinungstermin: 20.01.2016
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This book focuses on the outcome of the European research project “FP7-ICT-2011-8 / 317882: Embedded Engineering Learning Platform” E2LP. Additionally, some experiences and researches outside this project have been included. This book provides information about the achieved results of the E2LP project as well as some broader views about the embedded engineering education. It captures project results and applications, methodologies, and evaluations. It leads to the history of computer architectures, brings a touch of the future in education tools and provides a valuable resource for anyone interested in embedded engineering education concepts, experiences and material.The book contents 12 original contributions and will open a broader discussion about the necessary knowledge and appropriate learning methods for the new profile of embedded engineers. As a result, the proposed Embedded Computer Engineering Learning Platform will help to educate a sufficient number of future engineers in Europe, capable of designing complex systems and maintaining a leadership in the area of embedded systems, thereby ensuring that our strongholds in automotive, avionics, industrial automation, mobile communications, telecoms and medical systems are able to develop. 


Produkteigenschaften


  • Artikelnummer: 9783319275390
  • Medium: Buch
  • ISBN: 978-3-319-27539-0
  • Verlag: Springer International Publishing
  • Erscheinungstermin: 20.01.2016
  • Sprache(n): Englisch
  • Auflage: 1. Auflage 2016
  • Serie: Advances in Intelligent Systems and Computing
  • Produktform: Kartoniert
  • Gewicht: 312 g
  • Seiten: 185
  • Format (B x H x T): 155 x 235 x 12 mm
  • Ausgabetyp: Kein, Unbekannt
Autoren/Hrsg.

Herausgeber

Challenges in
Embedded Engineering Education.- Unified Learning
Platform for Embedded Engineering.- Exercises for Embedded
Engineering.- Implementation of Advanced
Historical Computer Architectures.- Methods for User
Involvement in the Design of Augmented Reality Systems for Engineering
Education.- Augmented Reality
Interface for E2LP: Assistance in Electronic Laboratories though Augmented
Reality.- E2LP Remote
Laboratory: e-Learning Service for Embedded Systems Education.- Advanced Projects and
Applications for Embedded Engineering on E2LP Platform.- E2LP Remote
Laboratory: Introduction Course and Evaluation at Warsaw University of
Technology.- Exploring Aspects of Self-Regulated
Learning Among Engineering Students Learning Digital System Design in the FPGA
Environment - Methodology and Findings.- Is It Possible to
Increase Motivation for Study Among Sophomore Electricaland Computer
Engineering Students?.- Interrupts Become
Features: Using On-Sensor Intelligence for Recognition Tasks.