This monograph is devoted to computational morphology, particularly to the construction of a two-dimensional or a three-dimensional closed object boundary through a set of points in arbitrary position.
By applying techniques from computational geometry and CAGD, new results are developed in four stages of the construction process: (a) the gamma-neighborhood graph for describing the structure of a set of points; (b) an algorithm for constructing a polygonal or polyhedral boundary (based on (a)); (c) the flintstone scheme as a hierarchy for polygonal and polyhedral approximation and localization; (d) and a Bezier-triangle based scheme for the construction of a smooth piecewise cubic boundary.
Produkteigenschaften
- Artikelnummer: 9783540588085
- Medium: Buch
- ISBN: 978-3-540-58808-5
- Verlag: Springer Berlin Heidelberg
- Erscheinungstermin: 30.11.1994
- Sprache(n): Englisch
- Auflage: 1994
- Serie: Lecture Notes in Computer Science
- Produktform: Kartoniert
- Gewicht: 254 g
- Seiten: 152
- Format (B x H x T): 155 x 235 x 9 mm
- Ausgabetyp: Kein, Unbekannt
Themen
- Mathematik | Informatik
- EDV | Informatik
- Programmierung | Softwareentwicklung
- Spiele-Programmierung, Rendering, Animation
- Mathematik | Informatik
- EDV | Informatik
- Informatik
- Künstliche Intelligenz
- Wissensbasierte Systeme, Expertensysteme
- Mathematik | Informatik
- EDV | Informatik
- Informatik
- Künstliche Intelligenz
- Wissensbasierte Systeme, Expertensysteme