This book constitutes the refereed proceedings of the 15th InternationalConference on Entertainment Computing, ICEC 2016, held in Vienna, Austria, in September 2016.
The 16 full papers, 13 short papers, and 2 posters presented were carefully reviewed and selected from 46 submissions. The multidisciplinary nature of entertainment computing is reflected by the papers. They are organized in the following topical sections: games for health, learning, and social change; use and evaluation of digital entertainment; and entertainment technology.
Produkteigenschaften
- Artikelnummer: 9783319460994
- Medium: Buch
- ISBN: 978-3-319-46099-4
- Verlag: Springer International Publishing
- Erscheinungstermin: 20.09.2016
- Sprache(n): Englisch
- Auflage: 1. Auflage 2016
- Serie: Lecture Notes in Computer Science
- Produktform: Kartoniert
- Gewicht: 4628 g
- Seiten: 292
- Format (B x H x T): 155 x 235 x 17 mm
- Ausgabetyp: Kein, Unbekannt
Themen
- Mathematik | Informatik
- EDV | Informatik
- Professionelle Anwendung
- Web Graphik & Design, Web-Publishing
- Mathematik | Informatik
- EDV | Informatik
- Programmierung | Softwareentwicklung
- Spiele-Programmierung, Rendering, Animation