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Pro iPhone Development with Swift 5

Design and Manage Top Quality Apps

Medium: Buch
ISBN: 978-1-4842-4943-7
Verlag: Apress
Erscheinungstermin: 20.06.2019
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If you’ve already learned the basics of Swift and iOS programming, it’s time to take your skills to the next level. In this follow up work to the best-selling Beginning iPhone Development with Swift, you’ll learn tips for organizing and debugging Swift code, using multi-threaded programming with Grand Central Dispatch, passing data between view controllers, and designing apps for multiple languages.

You’ll also see how to play audio and video files, access the camera and save pictures to the Photos library, use location services to pinpoint your position on a map, display web pages, and create animation to spice up any user interface. Finally, you’ll learn how to use Apple’s advanced frameworks for machine learning, facial and text recognition, and creating augmented reality apps.

Pro iPhone Development with Swift 5 provides insightful instruction on how to improve your existing apps or create powerful new iOS apps using the latest version of the Swift programming language.

What You Will Learn

- Save and retrieve data when apps close or get pushed in the background
- Recognize speech with Apple’s advanced frameworks

- Create augmented reality apps
- Understand spoken commands with Siri

Who This Book is For
Aspiring iOS app developers familiar with the Apple Swift programming language and/or the iOS SDK, but ready to move to the next level.


Produkteigenschaften


  • Artikelnummer: 9781484249437
  • Medium: Buch
  • ISBN: 978-1-4842-4943-7
  • Verlag: Apress
  • Erscheinungstermin: 20.06.2019
  • Sprache(n): Englisch
  • Auflage: 2. Auflage 2019
  • Produktform: Kartoniert
  • Gewicht: 1141 g
  • Seiten: 593
  • Format (B x H): 178 x 254 mm
  • Ausgabetyp: Kein, Unbekannt
  • Vorauflage: 978-1-4842-3380-1
  • Nachauflage: 978-1-4842-7826-0
Autoren/Hrsg.

Autoren

Chapter 1: Storing and Retrieving Information from the Cloud

Chapter 2: Adding Parallel Functionality using Grand Central Dispatch

Chapter 3: Simple Games Using SpriteKit

Chapter 4: Taps, Touches and Gestures

Chapter 5: Determining Location

Chapter 6: Device Orientation and Motion

Chapter 7: Using the Camera and Accessing Photos

Chapter 8: Translation for Other Countries with Localization

Chapter 9: 3D Touch

Chapter 10: Using SiriKit

Chapter 11: Speech Recognition

Chapter 12: In-App Purchases with StoreKit

Chapter 13:TBD – new 2017 topics

Chapter 14: TBD – new 2017 topics