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Scott / Hutchinson

Graphical Facilitation

Enabling Conversation And Learning Through Images

Medium: Buch
ISBN: 978-1-032-53145-8
Verlag: Taylor & Francis Ltd
Erscheinungstermin: 29.11.2024
Lieferfrist: bis zu 10 Tage

If ‘a picture is worth a thousand words,’ this book provides an approach to help create professional pictures that productively and powerfully capture conversations and thinking for individual and collective learning. Individuals are bombarded by information, and organizations, managers, and teachers often lack a corresponding set of tools to make sense of this complexity—resulting in far too many “death by bullet-point” presentations. This is that toolkit, also offering invitations to readers to extend their thinking past these tools to enable the creation (and co-creation with teams, learners, and clients) of graphical depictions, models, and metaphors to help people make sense of their world. This accessible book is constructed as a visual reference so readers can quickly pick out the specific tool or strategy they need, whether working with individuals and teams to promote self-awareness, develop emotional intelligence, improve communication, or articulate vision and strategy.

This clear and adaptable guide will be a welcome resource for teachers, trainers, managers, and coaches to empower people to learn, think, and create in a powerful, memorable, and graphical way.


Produkteigenschaften


  • Artikelnummer: 9781032531458
  • Medium: Buch
  • ISBN: 978-1-032-53145-8
  • Verlag: Taylor & Francis Ltd
  • Erscheinungstermin: 29.11.2024
  • Sprache(n): Englisch
  • Auflage: 1. Auflage 2024
  • Produktform: Kartoniert
  • Gewicht: 422 g
  • Seiten: 224
  • Format (B x H x T): 252 x 178 x 16 mm
  • Ausgabetyp: Kein, Unbekannt
Autoren/Hrsg.

Autoren

Picturing the Scene: Introduction. Part One – The Basics of Facilitation. Chapter 1: The Art of Facilitation – a Reminder for the Experienced. Part Two - The Graphical Facilitator’s Tools and Technologies. Chapter 2: The Graphical Facilitation Kit List. Part Three – Graphical Approaches. Chapter 3: The Essentials - Lines and Clusters. Chapter 4: Triangles, Squares and Other Shapes. Chapter 5: Maps and Mapping. Chapter 6: Models and Frameworks. Chapter 7: Circles. Chapter 8: Freeform Graphics. Chapter 9: Space and Movement. Chapter 10: The Third Dimension. Chapter 11: Mixing and Matching. Chapter 12: Digital Possibilities. Part Four – ‘Drawing’ it All Together. Chapter 13: Reframe Your Thinking and Picture the Future